Ghost of Tsushima allows NVIDIA DLSS upscaling to work alongside AMD FSR3 frame generation

Ghost of Tsushima allows NVIDIA DLSS upscaling to work alongside AMD FSR3 frame generation

Frame Generation for more gamers by combining NVIDIA and AMD technologies

Gamers whose GPUs do not support DLSS3 Frame Generation, can now use an alternative with AMD technology. 

Officially, NVIDIA DLSS3 Frame Generation only works with GeForce RTX 40 graphics cards, but with more games getting AMD technology support, gamers on RTX and GTX cards now have more choices to see a boost in framerate. Those with RTX graphics can already enjoy DLSS upscaling, often the most popular choice by gamers, or switch to FSR3 which combines both upscaling and frame generation.

It appears that the just launched Ghost of Tsushima has an interesting feature that has allowed gamers like “Bloo” with GeForce RTX 3090 GPU to enjoy both the DLSS upscaling and frame generation, although it’s not supported by NVIDIA. The trick is to use AMD FSR3 Frame Generation, which can boost the framerate up to 170 FPS at 4K with maximum settings:

AMD recently announced that starting with FSR3.1, the company will decouple its Frame Generation technology (typically advertised as Fluid Motion Frames) from the FSR3. Game developers will now have the choice to add both technologies separately and, more importantly, allow gamers to switch between AMD or NVIDIA frame generation. The former enables RTX 20/30 owners to benefit from a higher framerate as well.

If other game developers follow this trend, it will allow a broader range of gamers to enjoy a higher framerate without using unofficial mods. Such mods often cause graphics glitches, and there is no official support from either GPU manufacturer or game developer.

Source: @BlooHook



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